Prophecy of the Shadow | |
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Game box cover |
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Publisher(s) | Strategic Simulations, Inc. |
Platform(s) | DOS |
Release date(s) | 1992 |
Genre(s) | Role-playing video game |
Prophecy of the Shadow is a 1992 fantasy role-playing video game developed by Strategic Simulations, Inc. for DOS. The game was released in both English and German versions.
Contents |
In Prophecy of the Shadow, the land is slowly dying, and it is the player's mission to find out what's wrong. The player's master has been murdered, and the player has been blamed for his death. The player has magic powers and the king hates magic.[1]
The player character has three statistics: Health, Magic, and Agility. Health reflects the character's stamina, life, and strength. Magic is the amount of power the player possesses to conjure spells. Agility is the ability to dodge an enemy's blows. The game uses an overhead perspective, with icons to the left of the screen which allow the character to drop, use, or give items, attack or talk to others, and enter buildings.[1]
The game was reviewed in 1993 in Dragon #189 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 3 out of 5 stars.[1]